* Too many things to list here, but they're listed here: http://forums.taleworlds.com/index.php/topic,173191.0.html
Features:
Dark Knight Invasion
Dozens of new troops in three tiers - Peasant, Noble and Elite
Most units have gotten stronger.
All nobles have gotten stronger.
Many new kingdom management options, including ability to hir
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
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File credits
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Donation Points system
This mod is not opted-in to receive Donation Points
* Too many things to list here, but they're listed here:http://forums.taleworlds.com/index.php/topic,173191.0.html
Features: Dark Knight Invasion Dozens of new troops in three tiers - Peasant, Noble and Elite Most units have gotten stronger. All nobles have gotten stronger. Many new kingdom management options, including ability to hire four new advisors. Lots of new items, including many unique items only available through quests or defeating enemies. 20 new quests. Lots more politics and intrigue, including being able to order assassination attempts. Lots of new buildings, providing bonuses to your kingdom.