Mount & Blade

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Lonehwolf

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Mongol Series: Rise of the Mongols Beta Version 0.2. The second release from the rebuilding of the Mongol Mod. THIS IS FOR TESTING PURPOSES - VISIT OUR FORUMS AND DROP IN COMMENTS AND ISSUES YOU MAY ENCOUNTER The main aim is to make sure the foundations of the module (coding) is stable, strong, and can support the

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Mongol Series: Rise of the Mongols
Beta Version 0.2.

The second release from the rebuilding of the Mongol Mod.

THIS IS FOR TESTING PURPOSES - VISIT OUR FORUMS AND DROP IN COMMENTS AND ISSUES YOU MAY ENCOUNTER!

The main aim is to make sure the foundations of the module (coding) is stable, strong, and can support the more fancy tweaks that will follow afterwards.

Downloading this mod should not be limited to playing it and throwing it away, but visit the Mongol Series Boards (Cartographers' Guild -> Mongol Series [Sub Forum]) and provide your feedback in the [BETA RELEASED] thread.

Current Version Features (0.2b):
-Identifiers modified for my own ease of use.
-Troop Naming convention and basic upgrade setup.
-Village, Castle and Town names.
-Faction Kings Completed.
-Faction Lords Completed.
-Troop Leveling Fixed.
-Horse's Health Nerfed.
-Major Factions Implemented.

Next Version Features (0.3b):
-Troop Names Revamp
-Troop Upgrade Paths Overhaul
-Character Creation Rebuild
-General Battle/Party dynamic tweaks.
-Damage Tweaks (Headshots, Ranged Damage increase)

NOTE:
The next release shouldn't be too far away. The first 3 version were planned to be in quick succession to get up and running, while those that followed would be slightly slower, or not necessarily. They will contain more solid coding than the current ones, that's for sure.