About this mod
This is the first version. Relatively stable, mostly because I didn't do anything super adventurous. Enjoy. EDIT: Added the home thread. EDIT: Added Features to listing. FEATURES - Looters replaced with bandit parties. Slightly tougher and harder to defeat. - Replaced Rhodoks with Wallavians. These two-hander-wielding savages will
- Permissions and credits
EDIT: Added the home thread.
EDIT: Added Features to listing.
FEATURES
- Looters replaced with bandit parties. Slightly tougher and harder to defeat.
- Replaced Rhodoks with Wallavians. These two-hander-wielding savages will make things a bit more interesting in the fight against Calradia
- Edited Nord Troop-tree extensively and added a spear-throwing line.
- Added Khergit Gunners (Guns are lootable from their corpses).
- Edited Lords' equipment & skills
- Changed Lord/King's names
- Added new stuff/made old stiff available.
- All enemies gang up on your sorry ass. In barbarian country this could mean you're facing numbers well into the hundreds.
- Formations & Morale
- Rhodok Mercenaries
- Fighter Irregular Mercenaries
- Large parties of barbarians to fight against.
- Computer battle speed increased. Battles are now faster.
- AI lords have deeper coffers and therefore are more agressive. I think they regenerate faster too.