Mount & Blade
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  • Papa's Community Animations

    Papa's Community Animations

    Last Update: 13 Sep 2011
    Author: Lazarou
    Uploader: Site Bot

    This is the second edition of a pack of animations for the use of the Mount and Blade modding community. This release contains pike-bracing animations - one standing version and one crouching version - and a shield bash animation. The animations are contained in a .brf file. My community animations thread on TaleWorlds: http://forums.talewo

    • 8KB
    • 1
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    Papa's Community Animations

    Last Update: 13 Sep 2011
    Author: Site Bot

    This is the second edition of a pack of animations for the use of the Mount and Blade modding community. This release contains pike-bracing animations - one standing version and one crouching version - and a shield bash animation. The animations are contained in a .brf file. My community animations thread on TaleWorlds: http://forums.talewo

  • No Mount Only Blade

    No Mount Only Blade

    Last Update: 04 Apr 2008
    Author: AceHigh
    Uploader: Site Bot

    No Mount Only Blade Fight only melee battles with native factions and a new troop tree. Features-Horses and ranged weapons removed from troops (except lords) -New troop tree -> Onehanded with shield troops Spearmen Twohanders

    • 7.0MB
    • 1
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    No Mount Only Blade

    Last Update: 04 Apr 2008
    Author: Site Bot

    No Mount Only Blade Fight only melee battles with native factions and a new troop tree. Features-Horses and ranged weapons removed from troops (except lords) -New troop tree -> Onehanded with shield troops Spearmen Twohanders

  • MS 1.172 diplomacy (with newfeatures)

    MS 1.172 diplomacy (with newfeatures)

    Last Update: 06 Jul 2017
    Author: Manulli
    Uploader: Manulll

    Souce code of module system M&B Warband

    • 1.6MB
    • 22
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    MS 1.172 diplomacy (with newfeatures)

    Last Update: 06 Jul 2017
    Author: Manulll

    Souce code of module system M&B Warband

  • [BETA RELEASE v0.2] Rise of the Mongols

    [BETA RELEASE v0.2] Rise of the Mongols

    Last Update: 07 Feb 2009
    Author: Lonehwolf
    Uploader: Site Bot

    Mongol Series: Rise of the Mongols Beta Version 0.2. The second release from the rebuilding of the Mongol Mod. THIS IS FOR TESTING PURPOSES - VISIT OUR FORUMS AND DROP IN COMMENTS AND ISSUES YOU MAY ENCOUNTER The main aim is to make sure the foundations of the module (coding) is stable, strong, and can support the

    • 11.1MB
    • 1
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    [BETA RELEASE v0.2] Rise of the Mongols

    Last Update: 07 Feb 2009
    Author: Site Bot

    Mongol Series: Rise of the Mongols Beta Version 0.2. The second release from the rebuilding of the Mongol Mod. THIS IS FOR TESTING PURPOSES - VISIT OUR FORUMS AND DROP IN COMMENTS AND ISSUES YOU MAY ENCOUNTER The main aim is to make sure the foundations of the module (coding) is stable, strong, and can support the

  • Shores of Avalon

    Shores of Avalon

    Last Update: 10 Feb 2012
    Author: xombie5
    Uploader: xombie5

    Shores of Avalon for pwmod v4.2 Scene code is: scn_scene_3 scene_3 256 none none 0.000000 0.000000 900.000000 900.000000 -100.000000 0x0000000330000500000d23480000321e0000734300002863 0 0 outer_terrain_beach

    • 247KB
    • 1
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    Shores of Avalon

    Last Update: 10 Feb 2012
    Author: xombie5

    Shores of Avalon for pwmod v4.2 Scene code is: scn_scene_3 scene_3 256 none none 0.000000 0.000000 900.000000 900.000000 -100.000000 0x0000000330000500000d23480000321e0000734300002863 0 0 outer_terrain_beach

  • Blue&Grey (Alternative North America of 1860th) non-exe

    Blue&Grey (Alternative North America of 1860th) non-exe

    Last Update: 25 Aug 2009
    Author: Rockwell
    Uploader: Site Bot

    Place: The virtual world of North America Time: 1862 Factions: United States, Confederate States, Canadian Union, United States of Mexico, Indian Territories… Task: Defeat'em all, unite the world. A fully playable 0.95 version of the Blue&Grey mod-clone, which includes all previous additions contained in patches and bugfixers, as well as so

    • 66.4MB
    • 9
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    Blue&Grey (Alternative North America of 1860th) non-exe

    Last Update: 25 Aug 2009
    Author: Site Bot

    Place: The virtual world of North America Time: 1862 Factions: United States, Confederate States, Canadian Union, United States of Mexico, Indian Territories… Task: Defeat'em all, unite the world. A fully playable 0.95 version of the Blue&Grey mod-clone, which includes all previous additions contained in patches and bugfixers, as well as so

  • Edit Plus Syntax File for Mount & Blade

    Edit Plus Syntax File for Mount & Blade

    Last Update: 16 Dec 2006
    Author: HardCode
    Uploader: Site Bot

    This is an Edit Plus syntax file for Mount&Blade. If you like to use Edit Plus for all of your non-IDE needs, then this file will help color code the Mount&Blade operators and other syntax. Play around with colors for each category as you see fit.

    • 2KB
    • 0
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    Edit Plus Syntax File for Mount & Blade

    Last Update: 16 Dec 2006
    Author: Site Bot

    This is an Edit Plus syntax file for Mount&Blade. If you like to use Edit Plus for all of your non-IDE needs, then this file will help color code the Mount&Blade operators and other syntax. Play around with colors for each category as you see fit.

  • Robin Hood

    Robin Hood

    Last Update: 27 Mar 2006
    Author: Captainelol
    Uploader: Site Bot

    I have tried to make a mod on Robin Hood Enjoy FeaturesRobin HoodHis campPossibility to attack the campNew zendar troops

    • 1.5MB
    • 1
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    Robin Hood

    Last Update: 27 Mar 2006
    Author: Site Bot

    I have tried to make a mod on Robin Hood Enjoy FeaturesRobin HoodHis campPossibility to attack the campNew zendar troops

  • Quickbattles

    Quickbattles

    Last Update: 06 May 2009
    Author: Hampu
    Uploader: Site Bot

    Reupload of quickbattle mod due to request. Changes 5 quickbattles, some more challenging then others, and some really easy ones. QB 2 will cause lagg on most systems.

    • 14.2MB
    • 1
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    Quickbattles

    Last Update: 06 May 2009
    Author: Site Bot

    Reupload of quickbattle mod due to request. Changes 5 quickbattles, some more challenging then others, and some really easy ones. QB 2 will cause lagg on most systems.

  • Native Expansion Patch

    Native Expansion Patch

    Last Update: 28 Mar 2009
    Author: Jinnai
    Uploader: Site Bot

    Patch for Native Expansion Version 0.580 Breaks saves. Main mod download here Link to description and info thread File History[rul

    • 1.2MB
    • 10
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    Native Expansion Patch

    Last Update: 28 Mar 2009
    Author: Site Bot

    Patch for Native Expansion Version 0.580 Breaks saves. Main mod download here Link to description and info thread File History[rul

  • 0731 Faces for M&B 0751

    0731 Faces for M&B 0751

    Last Update: 05 Jul 2006
    Author: sheek
    Uploader: Site Bot

    Changes character heads (NPC and main character) back to version 0731 faces, hair and beards. Also adds all but one Bigmod/Mag-7 faces, Can be used on any mod which does not change skins.txt Features-changes all the ugly heads back to the previous versions and brings cool Bigm

    • 3.2MB
    • 2
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    0731 Faces for M&B 0751

    Last Update: 05 Jul 2006
    Author: Site Bot

    Changes character heads (NPC and main character) back to version 0731 faces, hair and beards. Also adds all but one Bigmod/Mag-7 faces, Can be used on any mod which does not change skins.txt Features-changes all the ugly heads back to the previous versions and brings cool Bigm

  • Acre map updates v1 (Plateau & Highpass) beta 3's

    Acre map updates v1 (Plateau & Highpass) beta 3's

    Last Update: 13 Apr 2011
    Author: King_Reinhardt
    Uploader: Site Bot

    • 65KB
    • 0
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    Acre map updates v1 (Plateau & Highpass) beta 3's

    Last Update: 13 Apr 2011
    Author: Site Bot

  • Doctor Mod Beta 2.0

    Doctor Mod Beta 2.0

    Last Update: 15 Apr 2007
    Author: Kerem Göksel
    Uploader: Site Bot

    Visit taleworlds forums for details. In this mod, you can start as a doctor. Use drugs to heal yourself or your men. Stay in a hospital for a while to heal your party. Features5 new troops1 new townsdrugshealdoctor

    • 1.1MB
    • 0
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    Doctor Mod Beta 2.0

    Last Update: 15 Apr 2007
    Author: Site Bot

    Visit taleworlds forums for details. In this mod, you can start as a doctor. Use drugs to heal yourself or your men. Stay in a hospital for a while to heal your party. Features5 new troops1 new townsdrugshealdoctor

  • shadowoftheworldtree.zip

    shadowoftheworldtree.zip

    Last Update: 21 Jan 2011
    Author: xombie5
    Uploader: xombie5

    Shadow of the World Tree for PWMOD v3.5b by (forum) Xombie5 aka Leroy >:) unzip the file and copy (or unzip directly into) warband folder/modules/pwmod_v35b/sceneobj - it should overwrite scn 1 (oceania) - dont know how to do this while still making accesible from the list - if you do please tell me.

    • 244KB
    • 0
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    shadowoftheworldtree.zip

    Last Update: 21 Jan 2011
    Author: xombie5

    Shadow of the World Tree for PWMOD v3.5b by (forum) Xombie5 aka Leroy >:) unzip the file and copy (or unzip directly into) warband folder/modules/pwmod_v35b/sceneobj - it should overwrite scn 1 (oceania) - dont know how to do this while still making accesible from the list - if you do please tell me.

  • 300 mod source files

    300 mod source files

    Last Update: 30 Aug 2007
    Author: Highlander
    Uploader: Site Bot

    Free to use for anyone who wants to add something to the mod or who needs some inspiration for setting up costum battles.

    • 185KB
    • 0
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    300 mod source files

    Last Update: 30 Aug 2007
    Author: Site Bot

    Free to use for anyone who wants to add something to the mod or who needs some inspiration for setting up costum battles.

  • Village Lord Mod Bugfix

    Village Lord Mod Bugfix

    Last Update: 12 Sep 2007
    Author: oguzcan
    Uploader: Site Bot

    Two minor bugs fixed. Mill_head dialog and windmill. Extract the files and move them into Village Lord folder in modules. When it asked change them, click yes.

    • 578KB
    • 6
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    Village Lord Mod Bugfix

    Last Update: 12 Sep 2007
    Author: Site Bot

    Two minor bugs fixed. Mill_head dialog and windmill. Extract the files and move them into Village Lord folder in modules. When it asked change them, click yes.

  • Streaming Mount and Blade podcast/audio commentary

    Streaming Mount and Blade podcast/audio commentary

    Last Update: 09 Aug 2006
    Author: tomato
    Uploader: Site Bot

    Bored of surfing the forums? Taking an hour to read all the latest on Mount and Blade? Tired of reading spam threads and posts? Get your daily Mount and Blade information in just 15 minutes, and more! The first ever Mount and Blade commentary, produced to you by Tomato with association with other members. Approx 15 mins long. [f

    • 22.9MB
    • 1
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    Streaming Mount and Blade podcast/audio commentary

    Last Update: 09 Aug 2006
    Author: Site Bot

    Bored of surfing the forums? Taking an hour to read all the latest on Mount and Blade? Tired of reading spam threads and posts? Get your daily Mount and Blade information in just 15 minutes, and more! The first ever Mount and Blade commentary, produced to you by Tomato with association with other members. Approx 15 mins long. [f

  • Native Expansion

    Native Expansion

    Last Update: 20 Feb 2009
    Author: The Merc
    Uploader: Site Bot

    Adds a bunch of new troops and tweaks some of the things that are done. Thanks to Talak, there are some unique items in game. There are a few gameplay tweaks as well. Compilation of a bunch of changes for 1.003. Some units might be a little overpowered. I haven't tested them Features[*

    • 97.7MB
    • 86
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    Native Expansion

    Last Update: 20 Feb 2009
    Author: Site Bot

    Adds a bunch of new troops and tweaks some of the things that are done. Thanks to Talak, there are some unique items in game. There are a few gameplay tweaks as well. Compilation of a bunch of changes for 1.003. Some units might be a little overpowered. I haven't tested them Features[*

  • Dead Of Dunharrow

    Dead Of Dunharrow

    Last Update: 11 Dec 2006
    Author: Diabelica
    Uploader: Site Bot

    Adds to native the powerfull army of the Dead of Dunharrow. Spawn point is north of Zendar

    • 4.7MB
    • 1
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    Dead Of Dunharrow

    Last Update: 11 Dec 2006
    Author: Site Bot

    Adds to native the powerfull army of the Dead of Dunharrow. Spawn point is north of Zendar

  • Native.ru

    Native.ru

    Last Update: 08 Nov 2008
    Author: Rongar
    Uploader: Site Bot

    The archive contains Russian localization for native. The mod is based on Unofficial Russian Language Pack and improves using cases grammatical agreement in dialogs for names of lords, places, factions. Installation: unpack and copy files into modules/native. Igonre 'src' folder if you are not modder. Don't forget to backup native

    • 1.3MB
    • 1
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    Native.ru

    Last Update: 08 Nov 2008
    Author: Site Bot

    The archive contains Russian localization for native. The mod is based on Unofficial Russian Language Pack and improves using cases grammatical agreement in dialogs for names of lords, places, factions. Installation: unpack and copy files into modules/native. Igonre 'src' folder if you are not modder. Don't forget to backup native