Mount & Blade

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MATRIARCH v.03 MOD, BY TRONGAR. Title: Rising of Ribhinn Title: Rising of Ribhinn VERY IMPORTANT THIS VERSION HAVE SEVERAL BUGS. BUT I UPLOADED A FIX, WHAT OVERWRITE THE WRONG FILES AND WORK WELL. tHE MOD IS NOW PLAYABLE, IS YOU INSTALL THE FIX (IN THE REPOSITORY). I tested the mod sev

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MATRIARCH v.03 MOD, BY TRONGAR.
Title: Rising of Ribhinn
Title: Rising of Ribhinn

VERY IMPORTANT
THIS VERSION HAVE SEVERAL BUGS.
BUT I UPLOADED A FIX, WHAT OVERWRITE THE WRONG FILES
AND WORK WELL.
tHE MOD IS NOW PLAYABLE, IS YOU INSTALL THE FIX (IN THE REPOSITORY).

I tested the mod several days and now work well. These and others bugs are fixed now:

-Fixed the bug of the training fields (cut names in the sceneobj).

-Fixed the bugs of the music and the sounds files (the "m_" and the cut names),

-and the RGL error from map_icon_materials and map_icon_textures brfs, have now the full names.

-No red warnings at begining a battle, about the scripts or
another issues.

-Each king, queen. lords or ladys of the war have their correct faction.
The merchants, armorers, etc are money and their own items or goods for sale.

New textures and lods addon.
THANKS FOR YOUR PATIENCE
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The Ribhinn, a kingdom of warrior women, ruled by the Queen Rhona, and their vassals, ladys of the war, their mistress,
their village druidess, and their troops, an army combining ranged and melee disciplines, and an incredible horse's mounting
style, only improved by the amazons.
The kingdom of Rhodoks is finished, destroyed after the female conquest, and the citys, castles
and villages of the new kingdom have now new names, in gaelic. "Dun" mean fort or castle. "Tir" is land or country.
Ex.Tir na Coille mean the land of forest, Dun an Foraire mean the castle of the sentinels, etc.
The names of the queen and ladies of the war are also in gaelic language, from the celtic mithology and other sources
(scottish and irish first female names).
The barbarian women and the other outlaws keeping their attacks versus the kingdoms.

I Implemented the next improvements from other modders:

-Battlefield Tactics kit. Multiple formations per team+command revamp! of Mirathei (only in the battle scenes in open fields).

-battlefield morale of Chel

If you don't like fight in tactical formations, or see your troops or the enemy flee in terror, then
open the folder addon call "no tactics and moral", copy the two files (mission_templates and scripts) y paste in the
directory of my mod.
overwrite both.I add other folder (tactics and moral) with the two files.
The control keys for the tactical formations are: J, K, U, P in combination with the default native controlls and commands.

Some new features:
From the Guardians Party mod of Nema some female clothes and female voices.
From Korana, modder of Morrowing, some textures of female clothing and armor, retextured by me.
From the LPotD plugin for Oblivion, two helmets. I remodeled and retextured some variations.
New shields and helmets, modeled and textured by me for the Ribhinn army. Others armors, some mine and
from the comunity M&B, most retextured by me.
From the Luigi weaponpack, some helmets.
More details in the file call thanks.

Amazons now calling Horse sisters and their troops are Amazon sisterhood.
Highlanders and Mistys have now some more balanced skills, weapons and armors.
Horned Barbarians idem. New helmets for the picts, with more visual impact, i think.
Some lot of lods for the new items and armors, improving the framerate if you fight in a battle of 80 or more soldiers.
More single bugs fixed. New walkers in the citys and the villages. New banners, redesigned some olds from the version 02.
Mounted new Icons for the picts and the amazons in the strategy map.


The Mod is very freely inspired from the events of the ancient history, the celtic and others mithology
and much of my own imagination.
Thanks to my historian friends, the lot of data, and historic documentation.
Enjoy
trongar
strongarmsen